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Showing posts with label Multimedia. Show all posts
Showing posts with label Multimedia. Show all posts

The Game Animator's Guide to Maya

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The Game Animator's Guide to Maya
Publisher: Sybex | ISBN: 0470038578 | edition 2006 | PDF | 267 pages | 5,6 mb

Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills.

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101 Graphical Techniques

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Kishore K. Das, Dibyojyoti Bhattacharjee, "101 Graphical Techniques"
Asian Books | 2008 | ISBN-10: 8184120486 | ISBN-13: 9788184120486 | 244 pages | PDF | 3,3 MB

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Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya

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Principles of Computer Graphics: Theory and Practice Using OpenGL and Maya
Publisher: Springer | ISBN: 0387955046 | edition 2005 | PDF | 296 pages | 21,1 mb

Although computer graphics games and animations have been popular for more than a decade, recently personal computers evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momentum in both the professional and consumer markets. Once only the domain of production houses, OpenGL has grown to be the standard for graphics programming on all platforms, personal computers, and workstations. Now more than ever, people are eager to learn about what it takes to make such productions, and how they can be a part of them. Current literature on how to make movies/games focus more on the technology (OpenGL, DirectX, etc) and their APIs rather than on the principles of computer graphics.

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Maya 2008 In Simple Steps

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Kogent Learning Solutions ed, "Maya 2008 In Simple Steps"
Kogent Learning Solutions Inc | 2008 | ISBN-10: 8177228625 | ISBN-13: 9788177228625 | 247 pages | PDF | 13,3 MB

Maya 2008 in Simple Steps is a book that helps you learn Maya 2008, the contemporary offerings from Autodesk. Being precise and complete, it offers the readers a cutting edge in the field of Maya 2008. An easy to understand style, lots of examples to support the concepts and use of practical approach in presentation are some of the features that make the book unique in itself.
Table of contents :
· Getting Started with 3D and Maya 200
· Working with Scenes, Projects and Objects
· Polygon Modeling in Maya 2008
· NURBS Modeling
· Animating Objects in Maya 2008
· Shading, Texturing and Lighting
· Rendering Scenes in Maya 2008

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Maya Studio Projects: Dynamics

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Todd Palamar, "Maya Studio Projects: Dynamics"
Sybex | 2009 | ISBN: 0470487763, 047059327X, 0470593288 | 272 pages | PDF | 11,6 MB

The only hands-on book devoted to mastering Maya's dynamics tools for water, wind, and fire

In the world of animation, the ability to create realistic water, wind, and fire effects is key. Autodesk Maya software includes powerful dynamics tools that have been used to design breathtaking effects for movies, games, commercials, and short films. This professional guide teaches you the primary techniques you need to make the most of Maya's toolkit, so you'll soon be creating water that ripples, gusting winds and gentle breezes, and flickering fires the way Hollywood pros do.

The one-of-a-kind book is completely project-based. Learn the intricacies of Maya's Dynamics tools and continue to build your skills with projects that increase in complexity. A DVD is included with additional video training.
Maya is the industry-leading 3D animation and effects software; Maya dynamics tools create water and other fluids, wind, fire, fur, particles, and more
Build professional skills in Maya Dynamics with this project-based guide
Put your skills to work by completing a series of projects on water, wind, and fire effects
A DVD included with the book provides additional video training

Maya Studio Projects: Dynamics is one of a new series of books designed to teach animators and designers fresh skills through project-based instruction.

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How To Use Adobe Photoshop CS2

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How To Use Adobe Photoshop CS2
Publisher: Sams | ISBN: 0672327511 | edition 2005 | CHM | 320 pages | 35,8 mb

Have you ever looked at your color pictures and wished you could make them black and white? Or maybe you've dreamed about taking that photo of your brother, cutting the head off and placing it on the body of a grizzly bear. The tool that you need is Adobe Photoshop and the book you need to learn all about it is How to Use Adobe Photoshop CS 2. Visually step through the process of creating images, manipulating them and then optimizing them for print or the web. The step-by-step approach used throughout the book will make it simple to learn the basic techniques involved in using Photoshop. You will learn to:
* Convert files
* Work with tone and color
* Edit images using tools, paths and layers
* Build web files
Master the basics of Photoshop with the visual examples and easy-to-follow lessons in How to Use Photoshop CS 2.

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Understanding Adobe Photoshop: Digital Imaging Concepts and Techniques

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Understanding Adobe Photoshop: Digital Imaging Concepts and Techniques
Publisher: Peachpit Press | ISBN: 0321368983 | edition 2006 | CHM | 400 pages | 32,7 mb

If you're exploring a career in digital imaging or design, then you're likely to encounter Photoshop along the way--you probably already have. But how well do you know it? Understanding Adobe Photoshop: Digital Image Concepts and Techniques goes beyond the school newspaper or internship and teaches you the fundamental digital imaging techniques in Adobe Photoshop and Photoshop Elements that you'll need to succeed both in the classroom and the workforce. While many Photoshop books focus on features, tools, or techniques, this book covers both the basics and delves into specific skills, tricks, and uses in multimedia. With a friendly style and interactive DVD-ROM, Richard Harrington covers digital imaging basics (correcting, editing, sharpening, retouching, and presenting photos) and shows you real-world projects and exercises, including: digital painting; designing a CD/DVD label, magazine cover, and advertisements; creating Web sites/animations; and more!

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Special Edition Using Photoshop CS and Illustrator CS

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Special Edition Using Photoshop CS and Illustrator CS
Publisher: Que | English | 2004 | ISBN-10: 0789730413 | 1248 Pages | PDF | 32,7 MB

Special Edition Using Adobe Photoshop is the ultimate comprehensive reference book for users of Photoshop and Adobe suite of graphics and Web design products.Written by some of the leading experts in the Adobe realm, the book covers everything the most demanding designer will need to know in order to use the latest versions of Adobe Photoshop, Illustrator, GoLive, and InDesign to create visually stunning graphics, Web sites, and publications.
The complete text of the printed book is available on the accompanying CD-ROM, along with additional in-depth coverage of all four products in the Adobe suite. The reader has at his or her fingertips the equivalent of four complete, world-class reference books for the price of only one.

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Adobe Photoshop Elements 3.0: Photographers' Guide

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Adobe Photoshop Elements 3.0: Photographers' Guide
Publisher: Course Technology PTR | ISBN: 1592004377 | edition 2005 | PDF | 313 pages | 13,2 mb

"Adobe Photoshop Elements X: Photographers' Guide" is a unique guide that offers an in-depth look into the combination of Photoshop Elements and photography. If you are looking for a guide that shows you how to creatively use photography to produce compelling images and how to master all the tools Photoshop has to offer, then search no more! You'll get coverage of both traditional as well as leading-edge photographic techniques, and will learn how to reproduce or enhance them in Photoshop Elements. You don't need to be an ace photographer or image editing expert to create these eye-catching effects. Everything you need is contained in the pages of "Adobe Photoshop Elements X: Photographers' Guide."
Covers the latest version of the most popular image editing software for beginner/intermediate use.
Information is presented in an easy-to-understand manner, with full-color images to clearly illustrate the lessons.
Provides difficult-to-find coverage of the unique relationship between Photoshop Elements and photography.
Effectively speaks to readers from a photographer’s viewpoint.
Written by working photographer who understands digital photography.

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Advanced Maya Texturing and Lighting, Second Edition

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Advanced Maya Texturing and Lighting, Second Edition
Sybex | English | 2008 | ISBN: 0470292730 | 496 pages | PDF | 44 MB

If you already understand the basics of Maya, the industry-leading 3D animation and effects software, you’ll be ready to move on to the sophisticated topics in this updated edition of Advanced Maya Texturing and Lighting. Detailed, easy-to-follow instructions will teach you the real-world production secrets that professional animators use to achieve amazing results. In the second edition, you will find extensive and updated coverage of the latest theories and trends in addition to an enclosed CD with exclusive content to help you sharpen your skills.

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Joomla! 1.5 Multimedia

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Joomla! 1.5 Multimedia
Packt Publishing | 2010-02-17 | ISBN: 1847197701 | 376 pages | PDF | 19 MB

Build media-rich Joomla! web sites by learning to embed and display Multimedia content Build a livelier Joomla! site by adding videos, audios, images and more to your web content Install, configure, and use popular Multimedia Extensions Make your web site collaborate with external resources such as Twitter, YouTube, Google, and Flickr with the help of Joomla! extensions Follow a step-by-step tutorial to create a feature-packed media-rich Joomla! site

In Detail

Joomla! is a content management system designed to organize and deliver content within a web site environment. Multimedia provides us with stunning interactive user experiences and wonderful design options, but it requires discipline and knowledge to utilize it effectively so that we do not alienate our audiences. If you want to display more than just text on your Joomla! pages, this book has been designed for you and is a must-read. It takes you beyond the basics of Joomla! and helps to take full advantage this powerful CMS structure to deliver media-rich web content to your site users.

This book provides detailed information and all the required know-how for Joomla! administrators to create engaging media-rich Joomla! web sites. Utilizing core Joomla! features and the power of Joomla! Extensions, this step-by-step guide will show you how to include popular media elements into your web site and collaborate with external web resources.

You will learn everything you need to know to present text, images, video, and audio in your content both by manually embedding content and using more automated methods. You will learn to create regular podcasts and utilize RSS to help publicize and deliver your site content.

Learn about the popular Multimedia Extensions for Joomla! Learn how they benefit your CMS with additional features and how they are installed and configured. Utilize the abundance of external resources now available on the Web. Learn how your Joomla! site can interact and present web content from external resources such as YouTube, Flickr, Twitter, and Google.

This book teaches all you need to know to take your standard Joomla! CMS and turn it into a feature packed and media-rich web site. It highlights the benefits of Multimedia features and warns of the accessibility issues that can arise when they are misused. Follow step-by-step tutorials for implementing popular media elements into your site and learn about the accessibility of these resources and how to utilize them effectively with accessibility in mind.

What you will learn from this book

* Manage your Joomla! Multimedia elements using FTP and the Media Manager
* Learn the effects of fonts, characters, and text and how these elements can affect your web site
* Add and manage image content to make the best impact for your site visitors
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* Enhance your web site by using video content effectively
* Manage all types of audio content including creating and managing Podcasts
* Collaborate with external resources such as Youtube, Flickr, Twitter, and Google
* Learn how Joomla! templates and scripts can enhance your visitors' experience

Approach

This book is a Joomla! tutorial packed with features that you can apply to enhance your Joomla! web site. It contains step-by-step instructions for Joomla! users to build rich multimedia web sites using Joomla!. It shows you how to manually implement features into your site, as well as utilize Extensions and more automated methods. A tutorial approach means you can follow this book chapter by chapter or just dip into the topics you find of interest.

Who this book is written for

This book is aimed at Joomla! administrators and site developers who want to add media-rich content elements and interactive features to their site. All you need is to have a basic knowledge of the Joomla! platform and want to develop your site with rich media content.

This book is a must-read for Joomla! users wanting to collaborate with external resources such as YouTube, Twitter, Google, and Flickr (amongst others).

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Maya 6 Revealed

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Maya 6 Revealed
Publisher: Course Technology PTR | ISBN: 1592003656 | edition 2004 | PDF | 472 pages | 13 mb

Get ready to explore all that Maya 6 has to offer! Giving you a firm foundation, "Maya 6 Revealed" allows you to master concepts on both a technical and artistic level. Begin by examining the concept behind each task—the goal and the necessary features that are involved. Then go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through comprehensive, step-by-step lessons, you’ll develop the confidence you need to create amazing graphics using Maya 6.

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Core Animation: Simplified Animation Techniques for Mac and iPhone Development

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Marcus Zarra, Matt Long, "Core Animation: Simplified Animation Techniques for Mac and iPhone Development"
Addison-Wesley; 1 edition (December 14, 2009) | English | 0321617754 | 264 pages | PDF | 6.70 MB

Apple's Core Animation framework enables Mac OS X, iPhone, and iPod touch developers to create richer, more visual applications - more easily than ever and with far less code. Now, there's a comprehensive, example-rich, full-color reference to Core Animation for experienced OS X and iPhone developers who want to make the most of this powerful framework.
Marcus Zarra and Matt Long reveal exactly what Core Animation can and can't do, how to use it most effectively - and how to avoid misusing it. Building on your existing knowledge of Objective-C, Cocoa, and Xcode, they present expert techniques, insights, and downloadable code for all aspects of Core Animation programming, from keyframing to movie playback.
Zarra and Long thoroughly review similarities and differences between Core Animation on the Mac and iPhone, helping you write code that can easily move between platforms. They also present a full chapter of innovative techniques and proven "rules of thumb" for optimizing Core Animation's real-world performance.

Coverage includes:
* Taking full advantage of Core Animation's lightweight layers and views
* Using keyframes to gain complete control over your animations
* Creating startling effects with Core Animation transforms
* Leveraging Core Image's powerful filtering capabilities from within Core Animation
* Playing QuickTime movies using Core Animation's QTMovieLayer
* Using the OpenGL layer to achieve greater control over movie playback
* Integrating advanced Quartz Composer visualizations into your user interfaces
* How to use helper layers to draw gradients, composite shapes, and replicate sublayers
* Adding mouse and keyboard user interaction points, and much more...

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3ds MAX 2010 Complete Book

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3ds MAX 2010 Complete Book
1344 pages | July 2009 | ISBN: 2009930880 | PDF | 285 Mb

Covers both 3ds Max 2010 and 3ds Max 2010 DesignHands down, the best book on 3ds Max around
Whether you're a novice eager to get started or a full-fledged animator seeking new ways to dazzle, the new edition of this perennial hot seller is the perfect 3ds Max book for you. It's crammed with the very latest features, professional techniques, and over 150 step-by-step tutorials that will build skills and spark your creativity. Don't miss the colorful insert, which showcases the work of cutting-edge 3D artists and is sure to inspire you.Do freeform sculpting with the new Graphite Modeling Tools
Use the new Material Explorer interface to quick-navigate material hierarchies
Discover viewport exposure control, ambient occlusion, and soft shadows
Add multiple sound tracks to your scene with the ProSound features
Quickly find mesh problems with the xView display options
Paint directly on models in the new Viewport Canvas mode

What's on the DVD?
You'll find before-and-after example files for every tutorial in the book, as well as:
Unique models and textures you can customize for your own designs
A searchable full-color PDF of the book
System Requirements: See the DVD appendix for details and complete system requirements.
Also in the Book
A 16-page full-color insert highlighting cutting-edge work from 3ds Max artists
Animate a space scene
Paint models in the viewport
View models with soft shadows

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Black and White in Photoshop CS4 and Lightroom: A complete integrated workflow solution

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Black and White in Photoshop CS4 and Lightroom: A complete integrated workflow solution for creating stunning monochromatic images in Photoshop CS4
Publisher: Focal Press | 336 pages | April 6, 2009 | ISBN 0240521595 | PDF | 33 MB

Black and white photography has come a long way in the digital world. This comprehensive reference will help you maximize your workflow with coverage of all of the relevant new features of Photoshop CS4 and Lightroom 2, including every stage of the black and white process from capture to printing. Along the way, you'll find in-depth explanations of key topics such as color management, optimizing your workspace, softproofing and calibration (both onscreen and for output), evaluating histograms, non-destructive editing, and much more.

New features in this edition include:

*In-depth coverage of workflow using the Bridge and Adobe Camera RAW components of CS4
*New recipes and tips for advanced black and white conversion
*Coverage of Lightroom and Photoshop integration features
*An overview of scanners and scanning your black and white film
*Advice on exposure essentials and how to apply the Zone System to your digital shooting
*A brand new chapter on black and white and creative image editing in Lightroom

Breathtaking color and black and white photographs, including Leslie Alsheimer's image which won the coveted Vincent Versace award at Photoshop World in 2008, will inspire you to expand your own creativity to limitless possibilities. This is the essential resource for any photographer shooting black and white in the digital age.

*The only book available that takes a head-on approach to creating stunning black and white shots with a workflow using the industry-standard software packages, Photoshop and Lightroom
*Packed with stunning, inspirational images that place the highly practical informative content in a visual context
*Written by Photoshop product manager and Lightroom evangelist Bryan O'Neil Hughes, and NAPP guru award winner Leslie Alsheimer

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The Art of Poser and Photoshop: The Official e-frontier Guide

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Stephen Burns "The Art of Poser and Photoshop: The Official e-frontier Guide"
Course Technology PTR | English | 2008-11-26 | ISBN: 1598634313 | 488 pages | PDF | 39,7 MB


Expand your digital art possibilities with Poser Pro and Photoshop CS4! If you are a digital artist who has been frustrated with the limitations and confusing interfaces of 3D software products in the past, "The Art of Poser and Photoshop: The Official Guide" will show you how to harness the dynamic capabilities of both Poser and Photoshop to create fascinating and unique imagery. Using Poser Pro’s intuitive approach and its extensive library of characters, props, and environments you can focus on the creative aspects of 3D modeling. Then, using the sophisticated functionality of Photoshop CS4, you can enhance and perfect your creation, adding texture, animating layers, applying light, and more. Every chapter features full-color tutorials to guide you through the process of using each product to create an imaginative work of art from beginning to end. And all images used in the tutorials are available for download on the book’s companion website. Get ready to maximize your artistic vision with "The Art of Poser and Photoshop: The Official Guide!"

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Adobe After Effects 7.0 Studio Techniques

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Adobe After Effects 7.0 Studio Techniques
Publisher: Adobe Press | ISBN: 0321385527 | edition 2006 | CHM | 576 pages | 27,9 mb

Ready to learn the visual effects techniques used at such leading-edge studios as Industrial Light + Magic and The Orphanage? Adobe After Effects 7.0 Studio Techniques inspires you to take your work to the next level with real-world examples and insider techniques. With this under-the-hood, in-depth guide to Adobe's updated motion graphics and effects powerhouse, you'll get complete coverage of all the big features in After Effects 7.0: High dynamic range (HDR) 32 bit per channel color compositing, cinema preview and color management, a redesigned user interface, a new Graph Editor to animate using explicit translation curves, retiming effects using Timewarp, and dozens of other enhancements. Get blockbuster results without the big budget as you delve deep into the essence of visual effects. This book goes beyond conventional step-by-step instruction, teaching you bread-and-butter effects that you can adapt and combine for countless projects.

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